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Ava Linz - ART 233
Walk Cycle Reading - Learning From "The Animator's Survival Kit"
Learning how to animate a walk cycle is an incredibly tricky - but necessary - aspect of learning how to be an animator. Here, I describe 3 major takeaways from reading a passage from The Animator's Survival Kit by Richard Williams, on tips and guidelines for tackling walk cycle creation. The motion of animation doesn't always follow "realistic" anatomy guidelines. That is to say, to create a smoother, more "realistic" flow in animation cycles, it might benefit the animator m
ajlinz
Nov 7, 20252 min read
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"The Language of Comics" - Scott McLeod | Realism, abstraction, and the human face
"McLeod discusses what he calls the "iconic" nature of comics, specifically in terms of the human face. What does he mean by this, and...
ajlinz
Sep 14, 20251 min read
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Favorite Characters: Robo-Ky
Robo-Ky is a playable character from the Guilty Gear fighting game series, and one of my absolute favorite fighting game characters,...
ajlinz
Sep 5, 20252 min read
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Character Animation Final: How to (Fail to) Catch a Beetle
In the end, I wound up greatly reducing my scope for this animation, due to two factors: the limitations of puppet pinning, and realizing...
ajlinz
Apr 29, 20241 min read
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Character WIP #2: Revising Original Plan & Modeling
Decided to make a new character - Arnold Francis Ricardo (a slime-based, fish-like creature that can stretch his body and can swap easily...
ajlinz
Apr 17, 20241 min read
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Character Animation WIP #1 - Design & Storyboarding
Main Design/Sketch Page: Loose Storyboard:
ajlinz
Apr 10, 20241 min read
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Pablo Zaramella's Lapsus
The short animation Lapsus, created by Pablo Zaramella, excels at playing around with the 2D animation medium, and its use of a...
ajlinz
Apr 8, 20241 min read
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ajlinz
Mar 27, 20240 min read
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Shapes Animation WIP
My WIP is very bare-bones, as I need to add more shapes and general animation. For now, I've animated the creature's neck and jaw, along...
ajlinz
Mar 6, 20241 min read
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ajlinz
Feb 21, 20240 min read
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WIP: Straight-Ahead Loop
So far in my project, I have animated the robot's eyes and mouth, and the general flow of the lava from its bucket, and illustrated the...
ajlinz
Feb 14, 20241 min read
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Analyzing Don Hertzfeldt's Billy's Balloon For Timing and Audience Expectations
Don Hertzfeldt has an interesting use of morbid humor in his work, creating a surprisingly dark animation (for the style it is drawn in)...
ajlinz
Feb 12, 20242 min read
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Principles of Animation: Arcs
Arcs as an animation principle are used to make fast movement and rotations appear more realistic, or to emphasize weight and gravity....
ajlinz
Jan 22, 20242 min read
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